Magach
(AISBX01)
includes two Magach 2 with optional Magach 3 L7 105mm guns, one Israeli Tank Commander sprue, four Rare earth magnets, four American Tank Commander figures (Vietnam option) & two .30 cal MG (Vietnam option).
In its on-going quest for more and better tanks, Israel managed to acquire more than a hundred M48A1and M48A2C tanks from West Germany and the United States. These were codenamed Magach (Battering Ram).
The Centurion’s suspension was thought more suitable for the rocky ground in central and northern Israel, so the Magach was assigned to Southern Command for operations in the Sinai Desert where its greater speed and range proved useful.
Having upgraded their Centurions with 105mm L7 guns, the Israelis started experimenting with upgunning their Magach 2 tanks as well. By the time of the Six-Day War, they had a company of Magach 3 fitted with the 105mm gun and ready for combat. These were found to be far more effective than the older 90mm guns against the Arabs’ heavilyarmoured T-55 and IS-3 tanks.
The Magach 2 in Fate of a Nation
Magach 2
Mobility: Standard tank
Armour Front: 12
Armour Side: 8
Armour Top: 2
.50cal Cupola MG, Co-ax MG, Wide tracks
M41 90mm gun
Range: 40”/100cm
Rate of Fire: 2
Anti-tank: 16
Firepower: 3+
Wide Tracks
Some excellent tank designs have successfully utilised wider tracks, allowing them to cross almost any Terrain.
If a vehicle with Wide Tracks becomes Bogged Down while attempting to cross Rough Terrain, roll again. On a roll of 4+ the vehicle immediately frees itself and continues moving.
The Magach 3 in Fate of a Nation
Magach 3
Mobility: Standard tank
Armour Front: 12
Armour Side: 8
Armour Top: 2
.50cal Cupola MG, Co-ax MG, Wide tracks
Firing Smoke Ammunition
Smoke ammunition is used much like any other, except that when it hits it doesn’t explode but gives off a dense cloud of white smoke instead.
Use the normal shooting rules to determine the number of hits scored. Unlike normal shooting, the shooting player may choose which teams out of the valid targets were hit when firing smoke ammunition.
For each hit scored, place two Smoke markers 2”/5cm in diameter and 2”/5cm tall (balls of cotton wool work well), one on either side of a line running between the centre of the shooting model and the centre of the target model, to form a 4”/10cm wide screen directly in front of the selected target team. The hit has no other effect.
L7 105mm gun
Range: 40”/100cm
Rate of Fire: 2
Anti-tank: 18
Firepower: 2+
15mm, metal/resin
Battlefront Miniatures